2009/01/28

Not much going on this week

I was busy an my regular gaming night and I will leave for Paris tomorrow. So not much gaming/painting going on. I will play in the DucoSim XV tournament the 28th of februari and the Steamroller 4.0 competition in our gaming group has starterd, we have 6 regulars competing.

2009/01/23

Ok I am happy!

New Skorne Character warbeast

2009/01/20

Zaal vs Searyn 500pts, assassination

Friendly at my place
He had:
Searyn, Angel, Seraph, 4 Elk Knights, Forsaken, Gobbers and a single Shredder
I had: Zaal, Full swordsmen with UA, Full Cetrati, Krea, Savage, Guardian, Paingivers and Gobbers.
Highlights:
I did the lazer beam at a Searyn 19" away which was not hiding behind monsters.
Outcome:
Searyn got zapped.
Lessons learned:
It was funny to do once, but do not do this to often, it might lead to losing friends.
Pictures:

Legion Lining up

Skorne blocked up

Eat lazer beam, bitch!

2009/01/18

Blood in the Snow

Ok, so I went to blood in the snow, there were 5 players. Although I only won one, drawn one and lost one, I won the tournament!
I had fun day, fun games, met some nice people and two thumbs up for the guy who only played two months and his Khador painted up.
See the battle reports below here.

Makeda vs Fiona 500pts, pendulum

Third battle Blood in the Snow He had: Fiona, full Sea Dogs, full Press Gangers, Mariner, full set of Solo's
I had: Makeda, Drake, Krea, Cetrati full, Ferox full, 4 Paingivers, Guardian and Gobbers.
Highlights:
Killing most of the line of Sea Dogs and Press Gangers with a charge
Getting my plan to work
Having his shooting attacks miss because of defence up to 19 to shooting
Getting nicely through her feat turn
Not having lost a single model at the end of the turn
Outcome:
Drawn on time got some VPS
Lessons learned:
Pirates is solo machine
I hate fiona her feat
Pictures:
After hitting the line

The end

Makeda vs Harbinger, 500pts assassination

Second battle Blood in the Snow was versus the press ganger because of the odd number of models.
He had: Harbinger, 2 units Exemplars, full Zealots + Monolith, Paladin, Rhupert and Senechal (not really sure)
I had: Makeda, Drake, Krea, Cetrati full, Ferox full, 4 Paingivers, Guardian and Gobbers.
Highlights:
Getting my ass kicked, really underestimating his list and speed.
Getting close to a last minute kill.
Outcome:
I got my ass whipped by far more experienced player with a strong list (which I never played before).
Lessons learned:
Study this list
Do not forget your feat!
Pictures:

His first move, forgot to make pictures after this.

Makeda vs Sorcha, 500pts king of the hill

The first battle Blood in the Snow
I had:
Makeda, Drake, Krea, Cetrati full, Ferox full, 4 Paingivers, Guardian and Gobbers.
He had: Sorcha, Behemoth, Destroyer, Juggernaut and Manhunter
Highlights:
Killing the man hunter with a paingiver leader on the carge.
My battle plan working.
Outcome:
All the jacks were disabled, I hardly lost anything, so I won on Vps
Lessons learned:
Stick to the plan
The behemoth is a bitch to kill
Pictures:
Khador lined up

Skorned lined up

Battle on the hill

The end

2009/01/17

Makeda vs Baldur 500pts, assassination

And have a new camera, enjoy the picutes, I also added some pictures to older articles.
I had: Makeda, Drake, Krea, Cetrati full, Ferox full, 4 Paingivers, Guardian and Gobbers.
He had: Baldur, Warpwolf, Woldwarden, Woldfloatingthingy, Shifting Stones, Sentry Stone, Gobbers and Druids.
Highlights:
Screwing up my first attack, by not having cast carnage before attacking Baldur with some kitty, so they did the shocking number of 0 damage (lucky they were under my feat).
I got nicely through the Baldur feat turn.
His Warpwolf first getting shifting-teleported in front of the Woldwarden, which tried to throw him towards Makeda and came way short. He did not get knocked down because of the get not knocked down spell of Baldur.
Outcome:
I had Baldur in a tight corner, after killing all his beasts, he concided.
Lessons learned:
Play aggressive, always play aggressive.
Pictures:
Circle lined up

Skorne lined up

Moving closer

Attack under walking death

Warpwolf getting thrown


From another angle
The end



2009/01/15

Fully painted! for blood in the snow

Hurray! The Ferox are done. I would like to show off the freehand on the banner and the complete painted unit, but still no camera-cable. I am planning on spending part of my 13th month on getting a Canon Powershot A1000 camera which is lot better then the old thing I have now and I will have a new cable ;)

So I am fully painted and ready for the Blood in the Snow tournament Sunday. Going with two palls. One playing Circle with most probable Kaya. The other with Cryx with his power Denega or something else, you never know. I got my cans of cheap-ass redbull like stuff, so I am all ready.

Edit got the new camera made a picture:

2009/01/13

Makeda vs Vayl 500pts, assassination

Today I played a good game, made some pictures but can not get them of the camera because I lost the cable.
I had: Makeda, Drake, Krea, Cetrati full, Ferox full, 4 Paingivers, Guardian, Smokers.
He had: Vayl, Carnivian, Teraph, Seraph, 3 Shredders, min Swordsmen, Forsaken.
Highlights:
Having my brick of Cetrati not lose a single model, not even in my feat turn.
Losing my krea to a frenzied Carnivian which she spirit locked herself (the Carnivian died next turn to a combined assault).
The Ferox jumping over the Cetrati and finishing of most of his already damaged army.
Losing all but one Paingiver in my feat turn to get three back to cage the Forsaken.
A last turn gamble assassination attempt from the Seraph and swordsmen, which almost killed Makeda after some good rolls.
Outcome:
The Ferox surrounded Vayl and the first one killed her (she lost some health because of getting fury when the carni was locked) after she had lost most of her army.
Lessons learned:
When this army works, it works. I only lost the Paingivers, Gobbers and the two warbeasts.
Be careful for last turn assassinations.
Added images:
Skorne lined up

Suicide shredder

Lining up

Vayls end

2009/01/09

Hurray!

Dragoons are confirmed for Meta! Yes, now lets hope we do get some utility solo, but finally the commander solo the most militaristic faction is missing.

Why I am looking forward to the Void Spirit

First of all voidy looks cool, second he is al spirit, with incorporeal, terror and all. He can move through stuff/terrain and can take out nasty solo's and teleport away, or at least threaten these solo's and scare them away. The -2 ARM aura is a lot better then most people think. He does not need to get powered up like the AG and is more effective in tournament settings. And you can field two.
He also has nice synergies with all most all warcaster:
* With Morghoul he can finally make the assassination more viable, by reducing the opponents MAT by two, will give you a lot more potential damage.
* With Makeda, running 12" through models and attacking, that should take care of the annoying stuff like pipers, etc. And your own troops are not scared of them.
* With Hexeris, no something I can think up quickly.
* With Xerxis, he can get two attacks and an extra dice on the charge (on feat turn).
* With Zaal, he can be nasty under last stand.
* With eMorghoul, although I do not own him, he can be fun on the feat turn and helping big M with the assassination.

2009/01/07

Zaal vs Terminus 500pts, assassination

Last game I played (before Xmas)
I had (not sure): Zaal, Cannoneer, Agonizer, Ferox(4), Smoke Gobbers, Preatorian (9)+UA, Guardian, Midwinter
He had (not sure): Terminus, Tartarus, Full Bane Knights, Ghost Knights, 2 Pistol Wraiths
Highlights:
Losing one Ferox to free strikes because some bane knights moved into combat after Midwinter fried 3 of them.
Trying to do the Last Stand/Ferox assassination and failing because I did not last stand on the kitty attacks, combined with bad rolls and losing on to free strikes.
Zaal holding out on his own and slaying most of the bane knights in combat in multiple turns.
Outcome:
Lost in the end for losing to much resources to the failed assassination and over stretching to do so (and not really having and idea how Zaal works).
Lessons learned:
Be careful with bane knights, they might ruin you plan by engaging the units you need and you kill some.
Know how your stuff works.

2009/01/06

Feeling bored = starting blog

Hi,
Having a hard time getting to sleep, because of this stupid medical condition I have. I decided, I felt like starting a blog about my Skorne army for the Hordes game made by Privateer Press. My English might not be perfect, but that's because I am from a small country called The Netherlands.

Lets tell me what I want to do with this blog, first I want to keep track of stuff, so I can see what I have done. I want to make at least a small post for each battle I fight and miniature I paint.

To keep track of stuff, I will first have to descibe my starting point. I have started Skorne in september 2006, with just the battle box and an unit of Arcuarii. Have been gathering them for some time, lets describe my collection, starting with the warcasters.

Morghoul: He came in the battle box, so he has been painted now for aged, I play him from time to time, because I like him. Mostly his overall fast, but fragile feel. And two of his three spells are quite good (Unrelenting and Abuse) and his feat kicks ass vs beast heavy horde armies. I do not play him a lot, because he sucks versus Warmachine and he and his army has a hard time handling terrain.

Makeda: My favorite warcaster, painted and slightly converted because I hated the silly backbanner. I have played her a lot and I think at the moment she is the best allround warcaster the Skorne have for me (with Zaal probably comming second). Savagery is very good, getting shieldwall units to run and still get their shieldwall, or having a krea run 12" and make 5 boosted attacks if a drake is near, or just put it on ferox to get them to attack something within 18". Carnage is good because it really helps your troops hitting stuff. Defenders ward is good on about every unit (specially Cetrati, Karax and Ferox). He feet works against every opponent, cause it effects you own army. Her defensive stats and hitpoints are good enough and when needed she can dish out om serious damage in combat.

Hexeris: He was my second caster and also painted for a long time. Used to play him more often when I just started, be he became a bit boring. Deathmarch, deathdealer and vampiric reaving are great fun but he is just not for me. Also I think his feat is a bit weak or situational at best.

Xerxis: My first evolution mini, finished painted a few months ago. I just am not impressed about this guy, also happered by terrain, his move of 5, low fury and his medium base bugger me. His feat is stronger then a lot of people think, but hard to pull of propperly.

Zaal: Starting to like him, but still not painted (kovass done 3 months ago). He has a lot of potential, which I did not see in the only game I played with him 2 weeks ago. The only AG I have did not get killed, so no Kovass. I screwed multiple times, because I did not come prepared, but I hope to give my opponent(s) a harder time next time.

Titan gladiator: Came in the battle box, painted for a long time played with him a lot in the old days. Good in combat, bad in getting there. The chain attack is where he shines, his animus helped me from time to time. Replaced this guy with a cannoneer or rhinodon, because I like those better.

Titan cannonneer: Painted for about a year. Like his ranged attack and animus, can do some damage in combat. Allowed me to get some reach with my armies. He is not played a lot lately, because I like the mediums better.

Rhinodon: Have him since he was released, painted half a year ago. He is good in what he does, killing stuff. His animus works good on himself and he is faster and better versus infantry then the gladiator. Played him a bunch of times, but I have been playing mediums mostly lately.

Krea: Got one when released and painted up rather quickly, got another one, which I finished about 4 months ago. The star of the Skorne show, she kicks ass. Good annoyance factor (aura, field and ranged attack) and can dash a lot of damage with a Drake short by. Fielded one in my armies since I got one, sometimes even two.

Drake: Got one with my first krea and one with my second, got the first one painted up, the other one in base coat. A girls best frield and his spray is nice at P+S 14. Just nice to have around with all this infantry around.

Savage: Got two in my battle box, one has been painted for a long time, the other one got primed a month ago. He is fast, good animus, mat and P+S for a medium, but I prefer to leave the damage dealing to infantry and solo's and use beasts for utility. Getting a beast at the front is getting it killed fast and they are needed for fury.

Arcuarii: Got them with the battle box (box+one blister), all painted. They are way overpriced, but can be fun to play. Have not used them for a long time.

Cetrati: Have them for about a year, took me ages to get them painted. Auto include (do I need to say more) specially with Makeda.

Swordsmen: Got them when they were called Preatorians. Finnished painted them about a year ago. Cheap, give souls and can put up a fight. They can even put up a better fight after I got my UA. Have been using them a lot, since I do not have any Karrax.

Paingivers: Have them about two years now, painted them fast. I used them more in the past, when I tended to play more beast heavy. They are good at what they do.

Ferox: Have them about half a year, they are now my priority painting target. Played only 3 games with them and like them. They are the only Skorne which can navigate terrain and even enemy troups and never fall over. Not to mention their fast speed.

Ancestral Guardian: Have one since it was released, painted it up and have used it in about every battle since. He can go a lot faster then people expect and fully loaded he can dish out a lot of damage. The downside of using him, is that is a late bloomer, which hurts him in combat. He is really good, so good I want at least one more.

Orin Midwinter: Have him for a few months. Tried him out some times, but is hard to use, but I see his strenghts.

Smoke Gobbers: My first minions, painted 18 months ago. Their are good value for their 15 points, and I use them when I have points left, or need the smoke.

Catapult: Got them for my last birthday, are still in the blister, although I really want to try them.

Agonizer: Have him for a year now and painted him not long after I got the little fellow. He is strong vs hordes, but hard to get loaded when you play with a few medium beasts, I have not used him that much.

Feralgeist: Have him and painted for about 9 months. Very powerfull, but again only versus Hordes. Taking over beasts, or giving your beasts a last breath is really nice. Have been using him a lot in my hordes vs hordes games, and he is recommendable.

So this is my Skorne in short, now I am going to try to get some sleep again.