2010/03/26

Karn, now in colour!



Yes! I got something painted. I really have to get myself a lightbox, so I can make better pictures. Got my motivation back for this game, enjoying it as much as before.

2010/03/18

What's that? What's that?


It's a worm and what kind of worm! A Razorworm! Looks like the evil stepchild of Skarath and Pyg Byrrowers. I am guessing on the following rules from those two models:
Critical Consume - On a critical hit, if the attack hit a small-based non-warlock/warcaster model the model hit is removed from play.
Tunneling (Order) - Before this unitʼs normal movement, replace the unit commander with the tunneling marker, then remove the remaining models in this unit from the table. Remove those that were not in formation from play. Effects on models in this unit expire. Then move the tunneling marker up to 5". During your next Maintenance Phase, place models in this unit within 5" of the tunneling marker and remove it from the table. Models that cannot be placed are removed from play. This unit cannot receive the Tunneling order if it received it during its last activation.

On the picture it looks like a large base (not sure). So I am guessing it will have one attack, something like the one Skarath has:
Bite [1x] (Head) POW: 6 P+S: 16
Reach
Critical Consume

Maybe it has another attack from the "piercing spikes". If the big horn has an in game function, I do not know, it would be cool, but maybe it is just being used to decorate the tunneling marker. The animus might also have something to do with the "piercing spikes" but that is just a very wild guess. Really looking forward to the rules on this little beast.

2010/03/17

Back and with a vengeance!

So I took a WM/H break, why? I got demotivated by the constantly changing rules. But now the "final" version of the field test was released, I was happy and tried them in my local gaming group yesterday. I had a game with epic Morghoul and liked it.

Now I am motivated enough to go to a tournament in 10 days. I already know my first list, but I am still breaking my brains about a nice anti warmachine list, which will also work nicely versus shooty hordes.

My first list:
Points: 35
Lord Assassin Morghoul (*6pts)
* Cyclopse Savage (5pts)
* Molik Karn (11pts)
* Titan Gladiator (8pts)
Bloodrunners (Leader and 5 Grunts) (5pts)
Paingiver Beast Handlers (Leader and 3 Grunts) (2pts)
Praetorian Swordsmen (Leader and 9 Grunts) (6pts)
Bloodrunner Master Tormentor (2pts)
Extoler Soulward (2pts)

My second list is one with the new and improved Hexeris, I keep it secret a little bit longer, but smells like bacon.