He had: Kraye, Ol' Rowdy, Black 13th, min Trenchers, Aiyana & Holt, GMCA, Journeyman, Squire
I had: Morghoul, Cannoneer, Void Spirit, Soulward, Midwinter, Agonizer, Smoke gobbers, Rorsh&Brine and Wrong Eye&Snapjaw
Highlights:
Him missing his earthquake attack off old Rowdy. ;)
Totaling it the turn after, with Brine, Snapjaw and Wrongeye.
I finally got voidy to work, a little bit, he killed one trencher.
Cannoneer with ghost sight is powerfull.
For him, killing the cannoneer with harm and shooting attacks
Outcome:
We had to end the game early because of time constraints, I won by a few VPs (7 vs 5 or something)
Lessons learned:
Putting abuse on minion beasts is fun, otherwise morgs vs Warmachine is silly.
Old Rowdy is dangerous.
Submerge is the bomb.
Afterwards: Brine can charge into the forest if he wants.
Pictures:



